AI Insights · Timothy · April 2022
Top Down Games on iOS in Slovenia Q1 2022
In Q1 2022, the top 5 top-down games on iOS in Slovenia showed varied trends in revenue, downloads, and active users, with some apps experiencing steady growth and others seeing fluctuations.
In Q1 2022, the performance of the top 5 top-down games on iOS in Slovenia showed a range of trends in weekly revenue, downloads, and active users. This data, sourced from Sensor Tower, provides an insightful look into the mobile gaming landscape for this category.
Clash Royale from Supercell saw a fluctuating trend in weekly revenue, peaking at around $711 in the first week of January. Weekly downloads remained relatively stable, with a slight peak at 408 in the last week of December and another at 351 in the final week of March. Active users hovered around 22K to 23K throughout the quarter, with a minor peak at 23.5K in the last week of March.
Brawl Stars, also from Supercell, experienced a varied revenue pattern, starting at $564 in the last week of December and ending the quarter at $310. Downloads showed an upward trend towards the end of the quarter, reaching 329 in the final week of March. Active users fluctuated between 7.7K and 8.7K, showing a slight decline overall.
Solitaire Grand Harvest from Supertreat had a notable increase in revenue in late February, peaking at $484. However, weekly downloads were relatively low throughout the quarter, peaking at 62 in the last week of January. Active users remained consistent, ranging from 194 to 268.
8 Ball Pool™ by Miniclip.com showed steady revenue with a notable peak at $350 in the first week of February. Downloads were highest at the beginning of the quarter with 940 in the first week of January, gradually decreasing to 527 by the end of March. Active users showed a slight decline from 14K to around 12.6K throughout the quarter.
Match Masters - PvP Match 3 from Candivore LTD experienced stable revenue, peaking at $313 in the last week of March. Downloads were relatively low, with a peak of 221 in the first week of January. Active users saw some fluctuations, starting at 1.2K and ending at 1.3K by the end of March.
For more detailed insights and trends, visit Sensor Tower.